ラベル TGS の投稿を表示しています。 すべての投稿を表示
ラベル TGS の投稿を表示しています。 すべての投稿を表示

2011年9月22日木曜日

1UP が選ぶ東京ゲームショウのベストゲーム


東京ゲームショウ2011の閉幕に合わせて、1UP.comがベストゲームを紹介していましたのでまとめておきます。


ベストPS Vitaゲーム
サウンドシェープ(仮)

次点:Uncharted: Golden AbyssUncharted: Golden Abyss、Gravity Daze

ベスト3DSゲーム

スライムもりもりドラゴンクエスト3


次点:  Resident Evil: Revelations(バイオハザード)、 Kingdom Hearts: Dream Drop Distance
ベストXBOX360ゲーム

Project Draco(仮)

次点: Final Fantasy XIII-2、Diabolical Pitch


ベストPS3ゲーム

二ノ国

次点:  Asura's Wrath、 Battlefield 3


アメリカに来て欲しいけどそうなりそうもないゲーム

Bravely Default: Flying Fairy


次点: 7th Dragon 2020、 Monster Hunter 3G Portablem(portableをproblemにもじってます)


逆に日本の中だけで遊んでて欲しいゲーム

ラブプラス

次点: The Idolmaster、 Binary Domain


ベストなお知らせ

Saints Row: The Thirdに板垣伴信氏がキャラクターとして登場

次点: Ni No Kuni coming to the U.S.、Dead or Alive 5、 Monster Hunter 4が3DSに


一番大きい釣りネタ

ファイナルファンタジーX  (Not VII)

次点: Zone of Enders Pushed Back(小島秀夫氏、曰く、あと3−5年は開発にかかる)、   Fake Resident Evil 6 Trailer


一番奇妙なデモ会場

バイナリードメイン(別室を用意)

次点: Sony's Vita Tickets、RAGEYou Can Touch Frankenstick, But Not Play a Game with It(3DSの拡張スティックを見れたがプレイ出来なかったこと)


3DSの拡張スティックが使えたらいいなと思うベストゲーム

Kingdom Hearts: Dream Drop Distance

次点: Monster Hunter Portable 3G、Metal Gear Solid 3D
KINECTでプレイしたらかっこ良く見えそうなゲーム

Diabolical Pitch

次点: Steel Battalion、 Project Draco


逆にKINECTでプレイしたら最もバカっぽいゲーム

重鉄騎 (Steel Battalion)

次点: Diabolical Pitch、 Project Draco

ベスト予告編ムービー

二ノ国


次点: Monster Hunter 4、 Dragon Quest X

一番変なゲーム

Mommy Tummy(妊娠が疑似体験できる)

次点: Asura's Wrath、 Tokyo Jungle

最も場違いだったゲーム

Battlefield 3 のデモデビュー


次点: the Behemoth Booth、Cosplay Dude in the Blue Outfit(青い格好をしたコスプレヤロー)

最も恐怖した行列

PlayStation Vita(100分後に行列は締め切り)

次点:  Kingdom Hearts: 3D (150 minutes)、Persona 4 The Ultimate: Mayonaka Arena

最も印象的なコスプレーヤー

ペルソナ3

次点:  Final Fantasy VI Cosplay、 Monster Hunter Cosplay


最も大きな失望をしたゲーム

ワンダと巨像が無かったこと

次点:  Snake Eater 3DSnake Eater 3D Still Looks Janky、No Digital Controls for Project Draco、    Level 5Level-5 Joins Nintendo as MIA for TGS


最もアメリカ人が気にしない重要なこと

GREE

次点:   Xperia Play、 Idolmaster


MATTの選ぶベストゲーム

Project Draco

次点:Diabolical Pitch、Gravity Daze


JEREMYの選ぶベストゲーム

サウンドシェープ(仮)

次点: Rocket Slime 3D、Final Fantasy Type-0


SCOOTERの選ぶベストゲーム

アスラズラース

次点: Battlefield 3、 Ninja Gaiden 3




Every fall, 1UP sends its finest folks to Japan for one of the year's most anticipated events: The Tokyo Game Show. Find out what games were notable, which ones were forgettable, and what titles may soon be haunting our nightmares by checking out our Best of TGS awards below.
BEST VITA GAME
Sound Shapes
Sound Shapes

Sony had an impressively-large Vita lineup at TGS, with promising games like Ultimate Marvel vs. Capcom 3, Gravity Daze, and Sumioni on hand, but we found ourselves liking the same game we gave our Best Vita Game of E3 award to: Sound Shapes. Jonathan Mak's part-musical platformer, part-music creation software is creative and easy to use, but most importantly, a lot of fun and the kind of game that is a perfect fit for Vita.

RUNNERS-UP

    Uncharted: Golden AbyssUncharted: Golden Abyss
    Gravity DazeGravity Daze

BEST 3DS GAME
Dragon Quest Heroes: Rocket Slime 3D
Dragon Quest Heroes: Rocket Slime 3D

The 3DS had a decent showing on the TGS floor, although its appearance at Nintendo's pre-show press conference was far more exciting. We didn't really see anything 3DS-wise that broke the mold and instead gravitated toward polished examples of the familiar. Of the three long-running franchise updates we liked most -- Dragon Quest, Resident Evil, and Kingdom Hearts -- Dragon Quest feels the least played-out. Well, specifically, the Rocket Slime spin-off does. The 3DS sequel to 2006's Rocket Slime is very much more of the same with some superfluous 3D tacked on, but when it's "the same" as a whimsical, wonderful action RPG that appeared five years ago and left us wanting more, we'll let a little lack of imagination slide this once.

RUNNERS-UP

    Resident Evil: RevelationsResident Evil: Revelations
    Kingdom Hearts: Dream Drop DistanceKingdom Hearts: Dream Drop Distance

BEST XBOX 360 GAME
Project Draco
Project Draco

When Microsoft announced a Panzer Dragoon-looking Kinect game at last year's TGS, many got excited over the return of that type of game; this year we got to see it first-hand and confirm that, yep, it looks like a great evolution of what the Panzer games were. We're a little worried that it's going Kinect-only and won't support the default 360 controller, but here's hoping that makes for a game that really takes advantage of what Kinect can do rather than a game that feels like it's missing controller support.

RUNNERS-UP

    Final Fantasy XIII-2Final Fantasy XIII-2
    Diabolical PitchDiabolical Pitch

BEST PS3 GAME
Ni No Kuni
Ni No Kuni

OK sure, structurally this looks like a typical Japanese RPG, but it's the "looks" part we're particularly into. It's a high-profile PS3 game (at least in Japan) due to the collaboration between developer Level-5 and Studio Ghibli, but more than that, it's an incredibly pretty PS3 game with some of the most colorful graphics and smoothest animation you'll find on the system. And now that it's coming to the U.S., we're finally letting ourselves get excited.

RUNNERS-UP

    Asura's WrathAsura's Wrath
    Battlefield 3Battlefield 3

UNLIKELY GAME WE MOST WANT TO COME TO THE U.S.
Bravely Default: Flying Fairy
Bravely Default: Flying Fairy

Sometimes, games are just too damn Japanese for the American market. We saw three big, portable, high-quality RPGs on the show floor that seem doomed to languish in their native tongue, and that's a shame. 7th Dragon is a sequel to cutesy, unlocalized RPG on the dead-in-the-U.S. PSP, and Capcom appears to have given up on popularizing Monster Hunter in the west (Dragon's Dogma is basically their attempt to build a Monster Hunter for white people). However, it's Square Enix's Bravely Default that feels the most unmarketable here despite a seeming surplus of excellence. It's an absolutely gorgeous game, but between its ridiculous name and the fact that it's heir-apparent to Final Fantasy: The 4 Heroes of Light (which looks to have belly-flopped in the U.S.) we have severe doubts as to Square's interest in localizing it.

RUNNERS-UP

    7th Dragon 20207th Dragon 2020
    Monster Hunter 3G PortablemMonster Hunter 3G Portable

GAME THAT WOULD BEST BE LEFT IN JAPAN
Love Plus
Love Plus

TGS was home to lots of game we want to play back home, but it also has a healthy share of games that we pray will never come to the U.S. Some of them were big-budget action games that feel like Japanese developers trying hard to cater to the west and forgetting their core strengths, while others are just the sort of thing that set us to imagining angry Fox news editorial screeds about moral degeneration. Konami's Love Plus is absolutely the latter; it's a game about having an imaginary girlfriend. Not that dating simulations are anything new in Japan; Love Plus is actually pretty tame among its contemporaries, though it has a reputation for inspiring an unusual degree of fanaticism among its fans. We're not even passing judgment on the game. It's just that of all the games that are massive, money-making goliaths in Japan, Love Plus is the one that's least likely to play in Peoria.

RUNNERS-UP

    The IdolmasterThe Idolmaster
    Binary DomainBinary Domain

BEST ANNOUNCEMENT
Saints Row: The Third
Tomonobu Itagaki playable in Saints Row

There was a pretty healthy slate of news-making this week: Nintendo locked up Monster Hunter 4 for the 3DS (significant because, well, Monster Hunter is the only game where we see all sorts of people -- even four young women during lunch -- playing everywhere in Japan); Team Ninja showed that they are indeed making Dead or Alive 5; and the formerly "this is something I have to import, right?" Ni No Kuni will be coming to America after all. But nothing flat-out surprised us as much as seeing a virtual Tomonobu Itagaki (the former head of Team Ninja, now running things at Valhalla Game Studios) running around pile-driving bystanders and driving hoverbikes around in Saints Row: The Third. With Devil's Third not hitting shelves until 2013, and Itagaki being a bit quiet lately, it's amusing to know that we can have our own digital Itagaki to cause mayhem with when Saints Row: The Third ships.

RUNNERS-UP

    Ni No Kuni coming to the U.S.Ni No Kuni coming to the U.S.
    Dead or Alive 5Dead or Alive 5
    Monster Hunter 4Monster Hunter 4

BIGGEST TROLL
Square Remaking FFX
Square Remaking Final Fantasy... X (Not VII)

At Sony's press conference, a Square Enix representative took to the stage and talked about Final Fantasy's long-standing relationship with the PlayStation family. And with that in mind, he noted, he knew fans had been clamoring for years time for a certain remake. A million nerds held their breath in eager anticipation of the long-awaited news of a Final Fantasy VII remake. They leaned forward in their seats, listening, and heard the news: PlayStation Vita will be receiving a high-definition remake of Final Fantasy... X. There were riots across America, and Square's headquarters in Shinjuku is still burning. We understand why they're remaking FFX (it was almost entirely a polygon-based game and therefore is a cinch to update into HD, whereas FFVII would require an expensive comprehensive overhaul), but we still admire the audacity of it all. Well played, Square.

RUNNERS-UP

    Zone of Enders Pushed BackKojima Says New ZOE Developments at Least 3-5 Years Away
    Fake Resident Evil 6 TrailerFake Resident Evil 6 Trailer

WEIRDEST DEMO SETUP
Binary Domain
Binary Domain's Isolation Chambers

Not counting the litany of bizarre games in the student gaming area (see our Strangest Game writeup), we were bemused by Capcom's odd setup that allowed you to touch (and fiddle with) the Nintendo 3DS' Circle Pad attachment but not actually play a game with it. We were befuddled by Sony's set-up with the Vita, which included separate lines for individual games, tickets for each participant, and an orientation session in which a kind Japanese lady had you tap a bunch of numbers on-screen in case you're somehow unfamiliar with the concept of touch screens. But neither of those seemed as downright weird as the setup for Sega's Binary Domain. Sure, sitting in a theater demo looks normal, but playing the actual game had you stuck in an all-white room with a smiling assistant helping you throughout. Oh, and these isolation chambers each had a single window where everyone outside could watch you. Although being alone in a room with a booth girl is probably a life-long dream for many trade show attendees, the clinical voyeurism of it all was downright bizarre.

RUNNERS-UP

    Sony's Vita TicketsSony's Vita Tickets
    RAGEYou Can Touch Frankenstick, But Not Play a Game with It

GAME MOST LIKELY TO BENEFIT FROM THE FRANKENSTICK 3DS ADD-ON
Kingdom Hearts: Dream Drop Distance
Kingdom Hearts: Dream Drop Distance

Kingdom Hearts has never been known for a great camera system, and when Jeremy tried Dream Drop Distance sans-Frankenstick, he wanted to punch things. Hard. Like, Asura's Wrath hard. So we're giving it this award less because the game will take advantage of the second analog pad any better than any other game that will use it -- we have no idea -- but more because the version of the game we played was so broken without it that we're hoping the pad will come along and save the day.

RUNNERS-UP

    Monster Hunter Portable 3GMonster Hunter Portable 3G
    Metal Gear Solid 3DMetal Gear Solid 3D

KINECT GAME THAT MAKES YOU LOOK COOLEST
Diabolical Pitch
Diabolical Pitch

Let's be honest -- this is kind of a trolling category. If Kinect games were designed to make you look cool, they'd be designed a lot differently than they typically are. But in Diabolical Pitch's case, looking ridiculous is part of the fantasy rather than an unfortunate side effect. And for that, it deserves an award, even if that award is akin to being called the tallest baby or the most normal Goichi Suda game.

RUNNERS-UP

    Steel BattalionSteel Battalion
    Project DracoProject Draco

KINECT GAME THAT MAKES YOU LOOK MOST FOOLISH
Steel Battalion
Steel Battalion

The "fun" of Kinect games is for passers-by to mock the player for how goofy they look out of context (see: Dance Central). Project Draco's suite of motion controls is a bit too straightforward to really have much impact, since the game mostly consists of leaning and firing. Grasshopper's Diabolical Pitch is somewhat more involved, but since it all depends on baseball-centric motions, you merely look like you're playing a virtual reality sports game. Steel Battalion, however, makes you look downright crazy. Imagine the snarky derision you might have towards someone with a crazy driving or flight sim setup. Now take that, but subtract all the hardware while keeping the motions. Steel Battalion has you pulling levers, pushing buttons, and adjusting periscopes without physical objects. And when you have to pull an escaping crew member back into the vehicle and engage into a slapfight with him, well, that looks even weirder since there's no one actually there.

RUNNERS-UP

    Diabolical PitchDiabolical Pitch
    Project DracoProject Draco

BEST TRAILER
Ni No Kuni
Ni No Kuni

Tokyo Game Show hosted quite a few cool trailers; we even collected some of them into an article. These three happened to catch the eyes of our on-site attendees (Jeremy Parish, Matt Lone, and Thierry Nguyen) the most. Dragon Quest X's trailer featured a combination of old-fashion DQ action plus the dawning implication of being an MMO. Monster Hunter 4's trailer played out like an insane version of the T-rex chase from Jurassic Park. Ni No Kuni looked like a Studio Ghibli film with menus. Ultimately, we decided that trailers are designed to look snazzy and entice us into playing their game. And as cool as the other two trailers looked, nothing excited us as much as seeing just how gorgeous Ni No Kuni's trailer was, and that fact that this is what the game actually looks like.

RUNNERS-UP

    Monster Hunter 4Monster Hunter 4
    Dragon Quest XDragon Quest X

WEIRDEST GAME
Mommy Tummy
Mommy Tummy

You'll probably never play it nor even see it again in the future, but this experiment proved to be one of the most entertaining games at TGS. And that's in large part because of the giant baby vest players wear. The idea here is the game lets men experience what it's like for women to have babies in a five-minute simulator where they feel their body changing, watch their baby grow on screen, etc. Of course it's weird -- that's the point -- but it's pretty fun and doesn't really overstay its welcome, so we'd love to see more crazy contraptions along these lines.

RUNNERS-UP

    Asura's WrathAsura's Wrath
    Tokyo JungleTokyo Jungle

MOST OUT-OF-PLACE SIGHT
Battlefield 3
Battlefield 3 Campaign Demo Debut

As much weird Japanese stuff as we see at TGS, it's only normal -- we are in Japan, after all. It's when cultures collide (such as KFC's Japan-only "Krusher" dessert) here in the land of otaku and honey that things begin to look funny to us. So as much as we think this random cosplayer looked kinda funny, he was nowhere near as weird a sight as Behemoth's booth standing proud with Battle Block Theatre in a show full of Monster Hunter knock-offs and multiple Yakuza titles. But even that wasn't as unexpected as the opportunity to play the single-player campaign of quintessential white-man game Battlefield 3 for the first time. It's not entirely unusual to see Western games at TGS, but because of strange timing with the game's release, we had the unusual opportunity to go fully in-depth quintessential Western shooter Battlefield 3's campaign at TGS rather than last month's GamesCom or some sort of separate EA Showcase event. Next thing we know, TGS 2012 will be the only place to play Black Ops 2's multiplayer before its launch.

RUNNERS-UP

    Battle Block Theatre and the Behemoth BoothThe Behemoth Booth
    Blue Cosplay DudeCosplay Dude in the Blue Outfit

MOST INTIMIDATING LINE
PlayStation Vita
PlayStation Vita (lines closed after 100 minutes)

One thing we media goons have to get used to about Tokyo Game Show: It's open to the public, and means that practically every demo station looks less like a place to check out an unreleased game and more like an entrance of a hot new nightclub. The throng of users in front of Persona 4 The Ultimate: Mayonaka Arena surprised us with its immensity, spilling out of Arc System Works' booth and turning a wide passage into a narrow corridor. As expected, huge franchises like Kingdom Hearts and Monster Hunter had huge lines in front of them as well (the former "won" by virtue of a freaking 150-minute wait). Nevertheless, we were hardly surprised by how crowded the PlayStation Vita lines became; the lines for every game were actually closed down for the day... five minutes before the show even started due to eager media and business attendees who managed to get into the show shortly before the general public. That's right: The only way to see Vita was to get there before the show started.

RUNNERS-UP

    Kingdom Hearts: Dream Drop DistanceKingdom Hearts: 3D (150 minutes)
    Persona 4 The Ultimate: Mayonaka ArenaPersona 4 Mayonaka Arena

MOST IMPRESSIVE COSPLAYERS
Persona 3 group
Persona 3 group

The public days of TGS are jam-packed with writhing human bodies across three convention halls. And chances are you can't move from one booth to another without a pointy part of someone's video game-inspired costume poking you in a tender place (this year, Jeremy was jabbed up the nose with some robot girl's ornate headpiece). Cosplay is huge here, and it's also almost universally amazing to behold. Japanese fans put amazing craftsmanship into their tribute outfits, and -- to put it delicately -- tend to have body morphology that's more appropriate to the task than their Western counterparts. We saw some stunning costumes this year, from Metal Gear Solid PMCs to the entire playable cast of Star Ocean: The Last Hope, but none impressed us quite as much as this trio of heroes from Persona 3... though the party of Final Fantasy VI characters and trio of slightly underdressed Monster Hunter girls were no slouches, either.

RUNNERS-UP

    Final Fantasy VI CosplayFinal Fantasy VI group
    Monster Hunter CosplayMonster Hunter group

BIGGEST DISSAPOINTMENT
The Last Guardian
(Lack of) The Last Guardian

To Sony's credit, they announced before TGS that The Last Guardian -- the third game from Fumito Ueda and Team Ico -- wouldn't be at the show, and that fans would get to check out new footage from the game in the bonus features on the Ico/Shadow Collection instead. But there's still a bit of a sting knowing that this is one of the most ambitious games coming out of Japan, yet not seeing it at Japan's big annual game convention. Here's hoping the bonus features footage makes up for it.

RUNNERS-UP

    Snake Eater 3DSnake Eater 3D Still Looks Janky
    Project DracoNo Digital Controls for Project Draco
    Level 5Level-5 Joins Nintendo as MIA for TGS

MOST IMPORTANT THINGS AMERICANS AREN'T AWARE OF
GREE
GREE

A company called GREE had one of the biggest booths at this year's TGS. Never heard of it? GREE is one of the reasons Facebook is still a minor player in Japan, a hugely popular social network that has overtaken the long-running Mixi service to become Japanese most prevalent social platform. And, also, it's huge for games. Not just Farmville-type time-wasters, but actual honest-to-god video games. The GREE booth was packed with both unfamiliar titles as well as legacy brands like Resident Evil, Puzzle Bobble, and even a card-based Final Fantasy spin-off. GREE is a big deal over here, and it's one that you should be aware of: The company recently acquired OpenFeint, presumably to get its foot in the door for an incursion into the U.S. market.

RUNNERS-UP

    Xperia PlayXperia Play
    IdolmasterIdolmaster

MATT'S PICKS
Project Draco
Project Draco

Like many, I was disappointed when I heard I wouldn't be able to play this XBLA Panzer Dragoon spiritual successor with a controller. But that's not enough to sour me on the game overall -- this is still a Panzer Dragoon spiritual successor, and that's huge. Draco looks gorgeous, it has features like three-player co-op and dragon-breeding that sound promising, and it has a team behind it that's proven they know how to make great shooters. And the more I think about it, the more I'm curious to see what not including controller support does to make this a better Kinect game, since the developers are freed up to be more experimental. However it ends up working, I can't wait to see more.

I don't understand the plot of Gravity Daze -- it has something to do with mystical cats in a fantasy world -- but as a stylish 3D Vita action game where you can float around in mid-air by altering gravity (which kind of reminds me of an artsy Spider-Man), I'm all over it. As for Diabolical Pitch, Grasshopper's debut XBLA Kinect game is as weird as you'd expect, with minigames where you have to throw baseballs at zombies. But it's great to see a fusion of causal-friendly minigame concepts with the weird worlds Grasshopper tends to make.

RUNNERS-UP

    Uncharted 3Diabolical Pitch
    Gravity DazeGravity Daze

JEREMY'S PICKS
Sound Shapes
Sound Shapes

I've been hearing Matt rave about Sound Shapes ever since E3, but I never gave the game too much thought. It looked like just another indie title with slick and simple graphics: Cool, but hardly noteworthy. It wasn't until I got my hands on the game that I realized just how inventive it is. The core game is nothing particularly remarkable, a solid action title in which player performance generates sound; a game in the tradition of Otocky, Child of Eden, and Rez. It's the editor mode --which uses the Vita's touch and social elements to allow players to simultaneously become level designers, composers, and DJs -- that really impressed me. I said in my preview of the game that Sound Shapes could be the game that embodies the essence of PS Vita in the same way that Lumines epitomized the PSP's ethos nearly seven years ago, and the more I think about it the more confident I am in that assessment. If I had any doubts about picking up a Vita at launch, Sound Shapes totally dispelled them. (Well, Sound Shapes and the Ys IV remake.)

Rocket Slime for DS was the game that got me hooked on Dragon Quest in the first place, and I'm excited at the prospect of revisiting that series. As for Final Fantasy Type-0, it looks like the PSP masterpiece Square was trying to make with Crisis Core and The Third Birthday -- huge, somber, gorgeous, but no slouch in terms of play mechanics or variety.

RUNNERS-UP

    Rocket Slime 3DRocket Slime 3D
    PixelJunk lifelikeFinal Fantasy Type-0

SCOOTER'S PICKS
Asura's Wrath
Asura's Wrath

You know, Japan is supposed to be the place full of weird and wacky video games. Ones where polar bears serve as lounge singers, or where friendship compatibility tests are wrapped within arcade games about exploring the jungle. So my pick of TGS is Asura's Wrath, a game where you're a pissed-off demigod who finds himself in situations where he has to use all six of his arms to fight a boss who attempts to smash the Earth with a giant finger; later, you fight another boss fight in an encounter that begins on the moon, only to have the boss stab you with a sword that's so long that it pushes you through the center of the Earth and out the other side. But beneath the sheer craziness and over-the-top insanity of Asura's Wrath lies a very solid and completely playable action game packed with the most over-the-top boss fights I've seen in years.

Battlefield 3 still looks and plays like a great shooter, even though it was shown on a console and not on its native PC platform. Really, though, it would feel just plain weird to say that a Western-centric FPS from Sweden was the best thing I saw in Japan. And while Ninja Gaiden 3 doesn't look quite as good as when Itagaki was still at the helm of the franchise, it still scratches my "badass ninja flipping around doing Flying Swallows and Izuna Drops while cutting fools" itch.

RUNNERS-UP

    Battlefield 3Battlefield 3
    Ninja Gaiden 3Ninja Gaiden 3



http://www.1up.com/features/1up-tokyo-game-show-2011

東京ゲームショウ2011 日本ゲーム大賞獲得作品リスト



先日閉幕しました東京ゲームショウ2011では多くの方が来場しました。その東京ゲームショウで日本ゲーム大賞を獲得した10本+特別賞1本リストが公表されました。以下のとおりです。なお10本の順位差などはありません。

【日本ゲーム大賞 2011 フューチャー部門 受賞作品一覧】

受賞
アスラズ ラース
 株式会社カプコン
 PS3/XB360
受賞
英雄伝説 碧の軌跡
 日本ファルコム株式会社
 PSP
受賞
 機動戦士ガンダム EXTREME VS.
 株式会社バンダイナムコゲームス
 PS3
受賞
ドラゴンズ ドグマ
 株式会社カプコン
 PS3/XB360
受賞
バイナリー ドメイン
 株式会社セガ
 PS3/XB360
受賞
バトルフィールド3
 エレクトロニック・アーツ株式会社
 PS3/XB360/PC
受賞
ファイナルファンタジーXIII-2
 株式会社スクウェア・エニックス
 PS3/XB360
受賞
ファイナルファンタジー 零式
 株式会社スクウェア・エニックス
 PSP
受賞
ファンタシースターオンライン2
 株式会社セガ
 PC
受賞
モンスターハンター3(トライ)G
 株式会社カプコン
 3DS

特別賞
ドラゴンコレクション
 株式会社コナミデジタルエンタテインメント
 imode/EZWeb/ソフトバンク/ iPhone/iPod touch /Android

※ プラットフォーム: XB360=Xbox360® / 3DS=ニンテンドー3DS / PS3=PlayStation®3 / PSP= PlayStation®Portable / PC=Windows® 
※ タイトル名はカナ 50 音順



The Tokyo Game Show 2011 closed yesterday with not too many spectacular announcements, but several interesting games were on display. Japan’s Computer Entertainment Supplier’s Association (CESA) asked the 222.668 attendees of the show this year what their favorite titles were.
And here’s the complete list [JP, PDF] (no ranking) of Japan’s most loyal gaming geeks for the 10 best new (yet unpublished) titles of the Tokyo Game Show 2011:
  • Asura’s Wrath (PS3/Xbox 360, Capcom)
  • Eiyuu Densetsu: Ao no Kiseki (PSP, Falcom)
  • Kidou Senshi Gundam: Extreme VS (PS3, Bandai-Namco)
  • Dragon’s Dogma (PS3/Xbox 360, Capcom)
  • Binary Domain (PS3/Xbox 360, Sega)
  • Battlefield 3 (PS3/Xbox 360, Electronic Arts)
  • Final Fantasy XIII-2 (PS3/Xbox 360, Square-Enix)
  • Final Fantasy Type-0 (PSP, Square-Enix)
  • Phantasy Star Online 2 (PC, Sega)
  • Monster Hunter 3G (3DS, Capcom)
  • Dragon Collection (a Japan-only Konami title available on mobile social network GREE received a special award)
http://techcrunch.com/2011/09/19/japan-game-awards-2011-at-the-tokyo-game-show-here-are-the-10-winners/

2011年9月19日月曜日

ICO ワンダと巨像のHD版はまるで新しいゲーム


二週間後にリリースされる予定のICOとワンダと巨像とのHD版ですが、東京ゲームショウでも披露されました。このHD版ではただの置き換えではなく、細かい点で調整されている箇所が見受けられます。

長らく愛され、賞賛を受けてきているゲームをこの機会に是非プレイしてみては如何でしょうか。


With the games to be released internationally over the next two weeks, the Tokyo Game Show was our last chance to check out both Ico and Shadow of the Colossus in HD before they hit the shelves.
Sadly, I didn't have time to get to Shadow of the Colossus (it was a little busy in there), but I was able to settle in for an extended session with Ico's opening sequence, and walked away impressed.
Not with the game. I mean, this is a classic we're talking about, and one that's aged well, so how it plays wasn't really going to be a problem. I was more concerned with how it looked. And it looked great!
This isn't a straight re-release, as some work has been done. Yet neither is it a remake, as the upgrades are subtle and restrained, only being used in those areas that, in 2011 and on a HDTV, were deemed necessary.
For example while mostly untouched, everything in the game, from the characters to the levels, now runs in true HD, and some stuff even looks like it's been retouched to improve on failings in the original, something you don't really notice until you zoom right in on Ico's face and notice that instead of being rough polygonal blocks he's now got a smooth face that scales as you zoom out.
It's also locked into a consistent 30 frames per second (the original would sometimes slip below this during busier sections), which might not sound important but makes everything look smoother and a little more contemporary while you're running around.
For all the critical acclaim the game has received over the years, it still hasn't sold that well, especially when you consider it's been released twice already (once in 2001 and a reprint in 2006). Hopefully this loving application of spit and polish convinces those who haven't yet realised hand-holding and empty castles can be a lot more awesome than they sound.

http://kotaku.com/5841564/ico-hd-looks-like-the-games-third-and-best-release

東京ゲームショウ2011来場者記録を更新!



先週行われました東京ゲームショウ2011 は大変盛り上がりました。オフィシャルレポートでは一般公開日ではそれぞれ8万6200人以上のゲーマーやファンが訪れました。トータルでは22万2668人となりました。(gamescom2011は27万5000人)

 ただし、例年通り、会場の運営方法や、休憩施設の無さは指摘されています。会場のスペースもあるのでしょうが E3などのイベントも参考にして欲しいです。

Games conventions are traditionally quite hot and quite crowded. Last week’s Tokyo Game Show was no exception: Opening day, September 17, was the hottest and the most crowded in the show’s history.

 
Official reports place more than 86,200 gamers, fans and sympathisers into the Makuhari Messe convention centre – that’s nearly two thousand more than the last record day, all the way back in 2006.
In case you were wondering, the lines were ridiculous. The hands-on Vita queue was closed within less than an hour of doors opening, and we’re still not sure if everybody got to check out everything they came for. Brenna, of course, planned her strategy well and ticked off all the items on her list, and will have her on-the-floor reports for you in the next few days.

http://www.vg247.com/2011/09/19/tokyo-game-show-2011-sees-record-breaking-crowds/

2011年9月18日日曜日

PlayStation Suite SDKは11月に登場予定


 今年の1月以降のPlayStation Suiteに関する発表から、ソニーは徐々にクロスプラットフォームの情報を出していました。しかし東京ゲームショウ2011において正式に発表をしまして、 Suite's software development kitは11月に登場するとのことです。

デモ画面のスライドではPS VitaとXperia Playの両方でプライされるZero Gravityの様子が写されました。 ただしSDKの値段や正式な日程は発表されましせんでした。

Ever since introducing the PlayStation Suite back in January, Sony has been slowly meting out information on the cross-platform service. But Sony blew out the service this morning during the company's TGS 2011 keynote, revealing that the Suite's software development kit will become available for devs this coming November.

A brief demo of a basic sidescrolling shooter, named "Zero Gravity," was also shown, demonstrating the cross play between PlayStation Vita and the Xperia Play. Unfortunately, no price or exact date was given for access to the SDK, but Sony reps did demonstrate the ease of using the SDK for cross-platform development.

A simple animation was created using a Sony tablet, which was then pushed across a variety of Sony and Android platforms -- "No play, no life," it read. We tend to be more of the "no food/air, no life" crowd, but we'll accept Sony's statement for the sake of demonstration.

http://www.joystiq.com/2011/09/14/playstation-suite-sdk-arrives-this-november/

2011年9月15日木曜日

3DS VS PS Vita 過熱化する次世代携帯機バトル



現在開催中の東京ゲームショウですが、3DSとPS Vitaの双方においてかなり多くのタイトル発表合戦となっています。そこで、発表されたタイトルをまとめてみました。



3DS 任天堂独自タイトル

『マリオカート7』
任天堂/2011年12月1日発売予定
『スーパーマリオ 3Dランド』
任天堂/2011年11月3日発売予定
『マリオ&ソニック AT ロンドンオリンピック』
任天堂/2012年春発売予定
『マリオテニス(仮題)』
任天堂/2012年発売予定
『どうぶつの森(仮題)』
任天堂/2012年発売予定
『トモダチコレクション(仮題)』
任天堂/発売日未定
『花といきもの立体図鑑』
任天堂/2011年9月29日発売予定
『新・光神話 パルテナの鏡』
任天堂/2012年第1四半期(1月~3月)
『ファイアーエムブレム(仮題)』
任天堂/2012年春発売予定
『カルチョビット(仮題)』
任天堂/2012年発売予定
『カルドセプト(R)』
任天堂/2012年発売予定
『GIRLS MODE(仮題)』
任天堂/2012年発売予定
『ペーパーマリオ(仮題)』
任天堂/2012年発売予定
『ルイージマンション2』
任天堂/2012年発売予定
『心霊カメラ ~憑いてる手帳~』
任天堂/発売日未定

3DS サードパーティリリース予定

『三國無双VS』2012年発売予定(コーエーテクモ)
『ブレイブリーデフォルト』2012年発売予定(スクウェア・エニックス)
『SDガンダム ジージェネレーション3D』12月22日(バンダイナムコゲームス)
『プロジェクト ミライ』2012年3月(セガ)
『バイオハザード リベレーションズ』2012年初頭(カプコン)
『エースコンバット 3D』今冬発売予定(バンダイナムコゲームス)
『鉄拳3D プライムエディション』今冬発売予定(バンダイナムコゲームス)
『シアトリズム ファイナルファンタジー』今冬発売予定(スクウェア・エニックス)
『スライムもりもりドラゴンクエスト3 大海賊としっぽ団』11月2日発売(スクウェア・エニックス)
『ガールズRPG シンデレライフ』2011年発売予定(レベルファイブ)
『NEWラブプラス』12月8日(KONAMI)
『METAL GEAR SOLID スネークイーター3D』今冬発売予定(KONAMI)
『モンスターハンター3(トライ)G』12月10日(カプコン)
『モンスターハンター4』発売日未定(カプコン)
『ラビリンスの彼方』 発売日未定 (KONAMI)
『ワールドサッカーウイニングイレブン 2012』 KONAMI/発売日未定
『ソニック ジェネレーションズ 青の冒険』セガ/2011年12月8日発売予定
『リズム怪盗R 皇帝ナポレオンの遺産』セガ/今冬発売予定





PS Vitaと同時発売される26タイトル

BLAZBLUE CONTINUUM SHIFT EXTEND
    アークシステムワークス株式会社    2D対戦格闘
    PS Vitaカード/ PS Storeダウンロード版
Project N.O.E.L.S. (仮)
    アークシステムワークス株式会社    (音ゲーが楽しめる)音楽プレイヤー
   PS Storeダウンロード版
ブラウザ三国志タッチバトル(仮)
   株式会社AQインタラクティブ
    リアルタイム戦略シミュレーション    PS Storeダウンロード版
FISH ON(仮)
   株式会社角川ゲームス    スポーツ(フィッシング)
    PS Vitaカード/ PS Storeダウンロード版
アルティメットマーヴルVS. カプコン3
    株式会社カプコン    ファイティングアクション
    PS Vitaカード/ PS Storeダウンロード版
真・三國無双NEXT
    株式会社コーエーテクモゲームス    タクティカルアクション
    PS Vitaカード/ PS Storeダウンロード版
F1 2011
    コードマスターズ株式会社    レーシング
    PS Vitaカード/ PS Storeダウンロード版
地獄の軍団
   株式会社スクウェア・エニックス    軍団アクション
    PS Vitaカード/ PS Storeダウンロード版
ロードオブアポカリプス
   株式会社スクウェア・エニックス    アクションRPG
    PS Vitaカード/ PS Storeダウンロード版
忍道2 散華
    株式会社スパイク    忍者ステルスアクション
    PS Vitaカード/ PS Storeダウンロード版
パワースマッシュ4
    株式会社セガ    スポーツ(テニス)
    PS Vitaカード/ PS Storeダウンロード版
アンチャーテッド-地図なき冒険の始まり-
    株式会社ソニー・コンピュータエンタテインメント
   アクション・アドベンチャー    PS Vitaカード/ PS Storeダウンロード版
サワリ・マ・ク~ル
    株式会社ソニー・コンピュータエンタテインメント
    ミニゲームコレクション    PS Storeダウンロード版
みんなといっしょ
    株式会社ソニー・コンピュータエンタテインメント
    ビジュアル・フレンドネットワーク    PS Storeダウンロード版
みんなのGOLF 6
    株式会社ソニー・コンピュータエンタテインメント    ゴルフゲーム
    PS Vitaカード/ PS Storeダウンロード版
勇者のきろく(仮)
    株式会社ソニー・コンピュータエンタテインメント    生活アプリ
   PS Storeダウンロード版
モンスターレーダー
    ソニーマーケティング株式会社    位置情報ゲーム
    PS Vitaカード/ PS Storeダウンロード版
@field
    株式会社ソニックパワード    仮想空間ゴルフアクション
    PS Vitaカード/ PS Storeダウンロード版
真かまいたちの夜 11人目の訪問者(サスペクト)
    株式会社チュンソフト    サウンドノベル
    PS Vitaカード/ PS Storeダウンロード版
ドリームクラブZERO ポータブル
    株式会社ディースリー・パブリッシャー    恋愛シミュレーション
    PS Vitaカード/ PS Storeダウンロード版
ニコニコ
   株式会社ドワンゴ    Niconico
    PS Storeダウンロード版
魔界戦記ディスガイア3 Return
    株式会社日本一ソフトウェア
   1,000万時間遊べる史上最凶のシミュレーションRPG
    PS Vitaカード/ PS Storeダウンロード版
塊魂 ノ・ビ~タ
    株式会社バンダイナムコゲームス    さわって、転がして、大きくするゲーム
    PS Vitaカード/ PS Storeダウンロード版
リッジレーサー(仮)
    株式会社バンダイナムコゲームス    爽快ドリフトレース    未定
ダーククエスト(仮)
    ユービーアイソフト株式会社    RPG
    PS Vitaカード/ PS Storeダウンロード版
MICHAEL JACKSON THE EXPERIENCE HD(仮)
    ユービーアイソフト株式会社    リズムゲーム
    PS Vitaカード/ PS Storeダウンロード版



PlayStation Vita 国内開発中ソフトウェアラインナップ

モンスター大百科(仮)
    アイディアファクトリー株式会社    カードゲーム
パチパラシリーズ(仮)
    アイレムソフトウェアエンジニアリング株式会社    パチンコ
未定
   株式会社アクアプラス    ダンジョンRPG
墨鬼 SUMIONI
   株式会社アクワイア    墨筆アクション
MALICIOUS(仮)
    株式会社アルヴィオン    アクション
SRPG(仮)
    株式会社アルファ・ユニット    SRPG
ドラゴンズクラウン
    イグニッション・エンターテイメント・リミテッド
    アクションRPG
真・女神転生シリーズ
   株式会社インデックス(アトラス)     RPG
ペルソナ4 ザ・ゴールデン
    株式会社インデックス(アトラス)     RPG
MAPLUSポータブルナビ4(仮)
    株式会社エディア    ナビゲーション
FIFA (仮)
    エレクトロニック・アーツ    サッカー
未定
    加賀クリエイト株式会社    恋愛アドベンチャー
未定
    加賀クリエイト株式会社    シューティング
新規タイトル
   株式会社ガスト    新ジャンル
ストリートファイターX 鉄拳
    株式会社カプコン    対戦格闘
ラグナロクオデッセイ
    ガンホー・オンライン・エンターテイメント株式会社
    アクション
未定
    ガンホー・オンライン・エンターテイメント株式会社
    アクション
未定
    ガンホー・オンライン・エンターテイメント株式会社
    アクションパズル
しろつく
   株式会社ケイブ    シミュレーション
新作シューティング
   株式会社ケイブ    シューティング
NINJA GAIDEN Σ
    株式会社コーエーテクモゲームス    アクション
アスファルトインジェクション
    株式会社コナミデジタルエンタテインメント    レース
ARコンバットデジQ
    株式会社コナミデジタルエンタテインメント    シミュレーション
王と魔王と7人の姫君たち ~新・王様物語~
    株式会社コナミデジタルエンタテインメント    ロールプレイング
サッカータイトル
   株式会社コナミデジタルエンタテインメント    スポーツ
ZONE OF THE ENDERS HD EDITION
    株式会社コナミデジタルエンタテインメント
    ハイスピードロボットアクション
麻雀格闘倶楽部 新生・全国対戦版
   株式会社コナミデジタルエンタテインメント    麻雀
METAL GEAR SOLID HD EDITION
    株式会社コナミデジタルエンタテインメント    タクティカル・エスピオナージ・アクション
野球タイトル
    株式会社コナミデジタルエンタテインメント    スポーツ
DJ MAX TECHNIKA PORTABLE
   株式会社サイバーフロント    DJシミュレーション
三極姫~三国乱世・覇天の采配~
    システムソフト・アルファー株式会社    シミュレーション+アドベンチャー
出撃!!乙女たちの戦場2~天翔ける衝撃の絆~
   システムソフト・アルファー株式会社    シミュレーション+アドベンチャー
戦極姫3~天下を切り裂く光と影~
   システムソフト・アルファー株式会社
    シミュレーション+アドベンチャー
萌え萌え大戦争☆げんだいばーん++(ぷらすぷらす)
    システムソフト・アルファー株式会社
   シミュレーション+アドベンチャー
銀星囲碁(仮)
    株式会社シルバースタージャパン    囲碁
銀星将棋風雲龍虎雷伝(仮)
    株式会社シルバースタージャパン    将棋
ファイナルファンタジーX
    株式会社スクウェア・エニックス    RPG
スーパーモンキーボール(仮)
    株式会社セガ    アクションパズル
Escape Plan(仮)
    株式会社ソニー・コンピュータエンタテインメント
   サバイバルストラテジー
GRAVITY DAZE/重力的眩暈:上層への帰還において、彼女の内宇宙に生じた摂動
    株式会社ソニー・コンピュータエンタテインメント
    重力アクション・アドベンチャー
サウンドシェイプ(仮)
    株式会社ソニー・コンピュータエンタテインメント    アクション・ミュージッククリエーター
STARSTRIKE DELTA
    株式会社ソニー・コンピュータエンタテインメント    シューティング
リアリティーファイター
    株式会社ソニー・コンピュータエンタテインメント    AR対戦格闘
リトルビッグプラネット(仮)
    株式会社ソニー・コンピュータエンタテインメント    アクション
WipEoutR2048
    株式会社ソニー・コンピュータエンタテインメント    レース
極限脱出ADV 善人シボウデス
   株式会社チュンソフト    極限脱出ADV
狩るキルDragon(仮)
    株式会社デジタルワークスエンターテインメント
   進化していく敵を変身して倒すハンティングACTゲーム
スロッターマニアV
    株式会社ドラス    スロットシミュレーション
ハローキティといっしょ ブロッククラッシュV
    株式会社ドラス    ブロッククラッシュ
イースセルセタの樹海
   日本ファルコム株式会社    アクションRPG
大都技研公式パチスロシミュレーターシリーズ(仮)
    株式会社パオン    パチスロ実機シミュレーター
ニコリの数独 ~完全版~(仮)
    株式会社ハムスター    パズル
機動戦士ガンダムシリーズ(仮)
    株式会社バンダイナムコゲームス    アクション
スーパーロボット大戦シリーズ(仮)
    株式会社バンダイナムコゲームス    未定
テイルズオブイノセンスR
    株式会社バンダイナムコゲームス    RPG
アニメアクション(仮)
    株式会社バンダイナムコゲームス    アクション
RPG(仮)
    フリュー株式会社    RPG
リトルバスターズ! Converted Edition
    株式会社プロトタイプ    恋愛アドベンチャー
未定     ポリゴンマジック株式会社    アンドロイドコミュニケーター
新作アクションRPG(仮)
    株式会社マーベラスエンターテイメント    アクションRPG
新作アクションゲーム(仮)
    株式会社マーベラスエンターテイメント    アクションアドベンチャー
新作シミュレーションRPG(仮)
    株式会社マーベラスエンターテイメント    シミュレーションRPG
新作ファンタジーRPG(仮)
    株式会社マーベラスエンターテイメント    アクションRPG
東大将棋シリーズ
 株式会社毎日コミュニケーションズ    テーブル
麻雀覇王シリーズ
    株式会社毎日コミュニケーションズ    テーブル
未定
   株式会社MAGES.(5pb.)     アドベンチャー
Next Education [英文法]
   株式会社メディアファイブ    教育・学習
Next Education [行政書士]
    株式会社メディアファイブ    教育・学習
Next Education [TOEIC TEST]
    株式会社メディアファイブ    教育・学習
LUMINES Electronic Symphony (仮)
    ユービーアイソフト株式会社    音楽パズル
Rayman Origins (仮)
    ユービーアイソフト株式会社    アクション
RPG(仮)
    株式会社ライドオンジャパン    RPG
Jumpin'(仮)
    レールファンホールディングス株式会社    ジャンプアクション
レベルファイブの新作RPG
    株式会社レベルファイブ    RPG



Gravity Daze 東京ゲームショウに登場


Gravity Dazeの二つのビデオが東京ゲームショウで公開されました。最初のビデオはディレクター外山圭一氏によるゲーム解説となっています。外山圭一氏はSIRENやサイレントヒルを手がけたことで有名です。二つ目のビデオはゲーム自体の予告動画となっています。

第一印象としてはかなり面白そうな予感です。Gravity Dazeは来年、PS Vitaで発売予定とのことです。


Two videos of Gravity Daze have appeared online from Tokyo Game Show this morning. The first is a playthrough of the game by Siren creator and ex-Silent Hill boss Keiichiro Toyama, while the second video is the trailer for the game at the show. We’ve had a proper eye on this since we seen it for the first time at the Vita unveil in January. We think we might like this.
Gravity Draze launches next year for Vita. Thanks, Siliconera.

http://www.vg247.com/2011/09/15/gravity-daze-gets-new-video-from-tokyo/