2011年9月19日月曜日

Visceral Games Melbourneスタジオ閉鎖へ


Visceral Gamesのオーストラリアのメルボルンのスタジオを閉鎖したとのことです。the International Game Developers' Association'sのTwitterにて確認されたようです。また21人の開発者が職を失いました。

現時点ではEA からの正式なコメントは在りません。Visceral Gamesはここ3年はAAAのPS3toXBOX360のタイトルを開発していたとのことです。

閉鎖の原因はオーストラリアドルの高騰による開発費が増大の影響があると思われます

The Melbourne, Australia branch of Dead Space developer Visceral Games has been closed.

A post on the Melbourne Chapter of the International Game Developers' Association's Twitter feed confirms the closure and sends "best wishes to the 21 devs now out of a job."

We've reached out to EA's Australian office but EA has no comment at this stage.

Two days ago an anonymous source from Visceral in Melbourne told Kotaku Australia that management had informed staff that the studio will be closing on Monday September 19.

According to the source Visceral Games had been working on a AAA game for Xbox 360 and PS3 for the last three years.

Visceral Games, formerly known as EA Redwood Shores, is located in Redwood Shores, California but has branch offices in Montreal, Canada and (until today) Melbourne, Australia. Visceral Melbourne was reportedly involved in producing Dead Space, The Godfather II and Dante's Inferno.

The collapse is the most recent in a spate of console developer closures in Australia, largely due to the strong Australian dollar.

If you're from Visceral and would like to share any further information please contact us at The Outreach.

http://ps3.ign.com/articles/119/1195164p1.html

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